Maya
- Tools/Pipeline Dev/Scripting (Python, MEL)
- Rigging Tools
- Pipeline management and integration with external programs
- Bespoke solutions
- Ad-hoc scripting
- Workflow streamlining
- Rigging
- 3D Modelling
- 3D Animation
- Dynamics
- nCloth
- Lighting/Shading/Rendering (V-Ray, Arnold, Renderman)
Workflow
- Confluence, Jira, Trello
- Agile methodology
Technical
- Building computers
- Computer hardware troubleshooting
- Quick learner of new software/technologies
Unity
- Asset management and integration
- Tools development (Editor/Runtime)
- VFX, Particles, Shaders (HLSL, Shadergraph, Compute)
- Prototyping, Gameplay Programming, Systems Planning
- Procedural Generation
- Animation Systems
- Mecanim
- Runtime animation rigging
- Procedural animation
- Cutscenes, Custom Timeline behaviours
- UI implementation
Unreal Engine
- Asset integration
- Effects
- Basic working knowledge of Blueprints
Adobe Suite
- Photoshop
- Javascript for scripts and automation
- After Effects
- Compositing
- Motion Graphics
- Illustrator
- InDesign
- Lightroom
- Premiere Pro
- Animate